![]() Some species such as the Ornithon have major disadvantages to ground combat while the Katraxi have major advantages. Again AI and tactical will be the main focus of EA2 as we unlock the Tulocks, Synth, and features including the Galactic Council and diplomacy victory.Įarly on we wanted ground combat to keep the same core as Master of Orion 2 where it’d be determined by species traits (combat bonuses, gravity tolerance), technologies, and troop composition. Currently any keypress will skip cutscenes in the game but this would auto-skip scenes when enabled.Īdditionally, we’ve been doing some slow but steady AI improvements. We’re making more progress on the auto ship design generator and build queues, again fixing reported bugs has been our priority.Īnother upcoming QOL improvement suggested is adding a skip cutscenes option to game settings.
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